AI Insights · Timothy · October 2021
Top 5 2D Cartoon Games on iOS in Colombia Q3 2021
Discover the performance of the top 5 2D cartoon games on iOS in Colombia for Q3 2021, including trends in weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 5 2D cartoon games on iOS in Colombia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:
Coin Master from Moon Active experienced fluctuations in weekly revenue, starting at approximately $7.6K at the end of June and dipping to around $3.7K by mid-July. The revenue then saw a gradual increase, peaking at about $5.3K in the week of September 20. Weekly downloads showed a downward trend from 806 in late June to 489 by the end of September. Active users ranged from 9.5K at the beginning of the quarter, dipping slightly to around 8.3K in early September, and then rising to approximately 8.9K by the end of September.
Candy Crush Saga by King maintained a relatively steady weekly revenue, starting at $5.6K in late June, with minor dips and peaks before closing the quarter at around $5.3K. Downloads peaked at 3.5K in early July and showed slight declines, settling at 2.5K by the end of September. Active users hovered around the 37K to 39K range throughout the quarter, displaying minor fluctuations.
Clash of Clans from Supercell saw its weekly revenue peak at $7.4K in early August, with notable dips and a secondary peak at $5.4K in late August. Downloads were relatively stable, starting at 1.3K in early July and closing at 893 in late September. Active users started at around 67.7K in late June, experienced a slight dip to 61.9K in mid-September, and ended the quarter at 63.3K.
Toca Boca World by Toca Boca AB had weekly revenue starting at $2.5K in late June, peaking at $3.2K in mid-July, and then fluctuating between $2K and $2.8K for the remainder of the quarter. Downloads saw a peak of 1.8K in early July and trended downward to 1.4K by late September. Active users remained steady, starting at 9.5K in late June and ending at around 10.3K by the end of September.
Royal Match from Dream Games showed varied weekly revenue, starting at $1.6K in late June, dipping to $503 in early September, and recovering to $1.2K by the end of the quarter. Downloads displayed a peak of 1.9K in late July, followed by a decline to 651 in late August, and a recovery to 1.1K by the end of September. Active users increased steadily from 2.7K in late June to 6.6K by mid-September, ending the quarter at around 6.5K.
These performance trends highlight the dynamic nature of the mobile gaming market in Colombia. For more detailed insights, visit Sensor Tower.